Project Overview
Demonstrate how procedural effects can be used in Virtual Production to inform decisions and inspire creativity.
Goals
- Setup a destruction scene in Unreal Engine with the Houdini Engine Plugin that’s optimized for real-time iterations
- Show Directors how they can film an effects heavy scene in Unreal Engine using the latest Virtual Production techniques
- Develop tools in Houdini for procedural and art directed effects
- Develop tools in Unreal Engine to automate exports from Houdini
- Develop a simulation LOD system that delivers high-resolution results based on low-resolution simulations
- Change the way people think about making movies!
Houdini Warehouse Tool Links
Original Demo
Documentation
Progress Log